Unreal Engine

After working on Batman Arkham Knight and Batman Arkham VR within a QA capacity I started working on my own little blueprint game as an excuse to learn UE4.

A friend of mine noticed what I was doing and asked if I would want to interview for a QA position at Epic Games on the editor side, so I applied and two interviews later I'm now at Epic Games doing QA for the Unreal Engine. As the Animation physics embedded analyst.